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Unioverse — Derby.

Hovercraft, two teams, one gem to steal.

Client
Random Games · Unioverse
Year
2024
Roles
Level design · Modules & traps · Vehicle physics · Sound design · 3D modelling

01Hoverdrome trailer

A team-based multiplayer game aboard hovercraft. Two teams clash across levels packed with modules (ramps, traps) and weapons (mines, missiles, lasers…). The goal: grab the gem — the “protein” — and bring it back to your goal right under the nose of the other team, who is trying to do the same.

  • Level design
  • Sound
  • 3D
  • Dev

01 /How it plays

Attack, defend or escort the gem carrier: each team must steal the protein and bring it home, while the other players try to stop them with mines, missiles and lasers.

02 /Levels & modules

Arenas built from modules: ramps, traps and play zones that change how you drive and fight.

  • Ramps and jumps
  • Traps
  • Weapons: mines, missiles, lasers…
  • Reyu vehicles modelled in Blender

In pictures

Unioverse — Derby — 1Unioverse — Derby — 2Unioverse — Derby — 3Unioverse — Derby — 4
A project?

CV ■ Jeremy Tison

CV, page 1 (in French)CV, page 2 (in French)
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